The gflags package contains a C++ library that implements commandline flags processing. It includes built-in support for standard types such as string and the ability to define flags in the source file in which they are used. Online documentation available at:
An EXTREMELY FAST portable thread caching malloc implementation written in C for multiple threads without lock contention based on dlmalloc. Optimised for x86 and x64. Compatible with C++. Can patch itself into existing binaries on Windows.
SwiftShader is a high-performance CPU-based implementation of the OpenGL ES and Direct3D 9 graphics APIs. Its goal is to provide hardware independence for advanced 3D graphics.
This work is supported by the National Institutes of Health's National Center for Advancing Translational Sciences, Grant Number U24TR002306. This work is
solely the responsibility of the creators and does not necessarily represent the official views of the National Institutes of Health.