NaturalHistoryMuseum/phonegap-plugin-contentsync

Name: phonegap-plugin-contentsync

Owner: Natural History Museum

Description: Download and cache remotely hosted content

Forked from: phonegap/phonegap-plugin-contentsync

Created: 2016-12-09 11:10:11.0

Updated: 2016-12-09 11:10:12.0

Pushed: 2017-07-27 10:02:43.0

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Size: 1234

Language: C

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README

phonegap-plugin-contentsync Build Status bitHound Score

Download and cache remotely hosted zipped content bundles, unzipping automatically.

Installation

This requires phonegap 5.0+ ( current stable v1.2.0 )

egap plugin add phonegap-plugin-contentsync

It is also possible to install via repo url directly ( unstable )

egap plugin add https://github.com/phonegap/phonegap-plugin-contentsync
Supported Platforms
Quick Example
reate a new instance of ContentSync pointing to zipped resource 'movie-1.zip' - note
hat the url need not end in zip - it just needs to point to something producing
 application/octet-stream mime type
sync = ContentSync.sync({
    src: 'https://myserver/assets/movie-1.zip',
    id: 'movie-1'


.on('progress', function(data) {
// data.progress


.on('complete', function(data) {
// data.localPath


.on('error', function(e) {
// e


.on('cancel', function() {
// triggered if event is cancelled

Security note:

For updating a production app using ContentSync.sync, always use HTTPS. Other Updaters have had vulnerabilities exposed when updating over insecure HTTP.

API
ContentSync.sync(options)

Parameter | Description ——— | ———— options.src | String URL to the remotely hosted content. For updates in production, this URL should always use HTTPS options.id | String Unique identifer to reference the cached content. options.type | String (Optional) Defines the copy strategy for the cached content.
The type replace is the default behaviour that deletes the old content and caches the new content.
The type merge will add the new content to the existing content. This will replace existing files, add new files, but never delete files.
The type local returns the full path to the cached content if it exists or downloads it from options.src if it doesn't. options.src is not required if cached content actually exists. options.headers | Object (Optional) Set of headers to use when requesting the remote content from options.src. options.copyCordovaAssets | Boolean (Optional) Copies cordova.js, cordova_plugins.js and plugins/ to sync'd folder. This operation happens after the source content has been cached, so it will override any existing Cordova assets. Default is false. options.copyRootApp | Boolean (Optional) Copies the www folder to sync'd folder. This operation happens before the source content has been cached, then the source content is cached and finally it copies cordova.js, cordova_plugins.js and plugins/ to sync'd folder to remain consistent with the installed plugins. Default is false. options.timeout | Double (Optional) Request timeout. Default is 15 seconds. options.trustHost | Boolean (Optional) Trust SSL host. Host defined in options.src will be trusted. Ignored if options.src is undefined. options.manifest | String (Optional) If specified the copyRootApp functionality will use the list of files contained in the manifest file during it's initial copy. {Android only} options.validateSrc | Boolean (Optional) Whether to validate src url with a HEAD request before download (ios only, default true).

Returns Example
sync = ContentSync.sync({
    src: 'https://myserver/app/1',
    id: 'app-1'

sync.on(event, callback)

Parameter | Description ——— | ———— event | String Name of the event to listen to. See below for all the event names. callback | Function is called when the event is triggered.

sync.on('progress', callback)

The event progress will be triggered on each update as the native platform downloads and caches the content.

Callback Parameter | Description —————— | ———– data.progress | Integer Progress percentage between 0 - 100. The progress includes all actions required to cache the remote content locally. This is different on each platform, but often includes requesting, downloading, and extracting the cached content along with any system cleanup tasks. data.status | Integer Enumeration of PROGRESS_STATE to describe the current progress state.

Example
.on('progress', function(data) {
// data.progress
// data.status

sync.on('complete', callback)

The event complete will be triggered when the content has been successfully cached onto the device.

Callback Parameter | Description —————— | ———– data.localPath | String The file path to the cached content. The file path will be different on each platform and may be relative or absolute. However, it is guaraneteed to be a compatible reference in the browser. data.cached | Boolean Set to true if options.type is set to local and cached content exists. Set to false otherwise.

Example
.on('complete', function(data) {
// data.localPath
// data.cached

sync.on('error', callback)

The event error will trigger when an internal error occurs and the cache is aborted.

Callback Parameter | Description —————— | ———– e.type | Integer Enumeration of ERROR_STATE to describe the current error e.responseCode | Integer HTTP error code if available, -1 otherwise

Example
.on('error', function(e) {
// e

sync.on('cancel', callback)

The event cancel will trigger when sync.cancel is called.

Callback Parameter | Description —————— | ———– no parameters |

Example
.on('cancel', function() {
// user cancelled the sync operation

sync.cancel()

Cancels the content sync operation and triggers the cancel callback.

sync = ContentSync.sync({
    src: 'https://myserver/app/1',
    id: 'app-1'


.on('cancel', function() {
console.log('content sync was cancelled');


.cancel();
ContentSync.PROGRESS_STATE

An enumeration that describes the current progress state. The mapped String values can be customized for the user's app.

Integer | Description ——- | ———– 0 | STOPPED 1 | DOWNLOADING 2 | EXTRACTING 3 | COMPLETE

ContentSync.ERROR_STATE

An enumeration that describes the received error. The mapped String values can be customized for the user's app.

Error Code | Description —————— | ———– 1 | INVALID_URL_ERR 2 | CONNECTION_ERR 3 | UNZIP_ERR

ContentSync.unzip || Zip.unzip - ContentSync.download

If you are using the Chromium Zip plugin this plugin won't work for you on iOS. However, it supports the same interface so you don't have to install both.

unzip(<source zip>, <destination dir>, <callback>, [<progressCallback>]);

There is also an extra convenience method that can be used to download an archive

entSync.download(url, headers, cb)

The progress events described above also apply for these methods.

Example
entSync.PROGRESS_STATE[1] = 'Downloading the media content...';
ContentSync.loadUrl (cordova-ios > 4.x with cordova-plugin-wkwebview-engine)

Use this API to load assets after extraction on cordova-ios > 4.x and cordova-plugin-wkwebview-engine. Do not use document.location as it probably won't work. Make sure to prefix your url with file://

sync = ContentSync.sync({
    src: 'https://myserver/app/1',
    id: 'app-1'


.on('complete', function(data) {
ContentSync.loadUrl('file://' + data.localPath, function() {
    console.log('success');
});

Working with the Native File System

One of the main benefits of the content sync plugin is that it does not depend on the File or FileTransfer plugins. As a result the end user should not care where the ContentSync plugin stores it's files as long as it fills the requirements that it is private and removed when it's associated app is uninstalled.

However, if you do need to use the File plugin to navigate the data downloaded by ContentSync you can use the following code snippet to get a DirectoryEntry for the synced content.

sync = ContentSync.sync({
    src: 'https://myserver/app/1',
    id: 'app-1'


.on('complete', function(data) {
window.resolveLocalFileSystemURL("file://" + data.localPath, function(entry) {
    // entry is a DirectoryEntry object
}, function(error) {
    console.log("Error: " + error.code);
});

As of version 1.2.0 of the plugin the location in which the plugin stores the synched content is equivaltent to the cordova.file.dataDirectory path from the cordova-plugin-file package. This is a change from previous versions so please be aware you may need to do a full sync after upgrading to version 1.2.0.

Platform | Path —————— | ———– Android | /data/data/<app-id>/files/<options.id> iOS | /var/mobile/Applications/<UUID>/Library/NoCloud/<options.id>

Copy Root App

The asset file system is pretty slow on Android so in order to speed up the initial copy of your app to the content sync location you can specify a manifest file on Android. The file must be in the format:


'files': [
    'img/logo.png',
    'index.html',
    'js/index.js'


and if the file is placed in your apps www folder you would invoke it via:

sync = ContentSync.sync({
    src: 'https://myserver/app/1',
    id: 'app-1',
    copyRootApp: true,
    manifest: 'manifest.json'

This results in the copyRootApp taking about a third of the time as when a manifest file is not specified.

Persistence of Synced Content

Content downloaded via this plugin persists between runs of the application or reboots of the phone. The content will only be removed if the application is uninstalled or you use the File API to remove the location of the synched content.

Native Requirements
Running Tests ( static tests against source code )
test
Emulator Testing

The emulator tests use cordova-paramedic and the cordova-plugin-test-framework. To run them you will need cordova-paramedic installed.

npm install -g cordova-paramedic
// Then from the root of this repo
// test ios :
cordova-paramedic --platform ios --plugin .
// test android :
cordova-paramedic --platform android --plugin .
Contributing
Editor Config

The project uses .editorconfig to define the coding style of each file. We recommend that you install the Editor Config extension for your preferred IDE.

JSHint

The project uses .jshint to define the JavaScript coding conventions. Most editors now have a JSHint add-on to provide on-save or on-edit linting.

Install JSHint for vim
  1. Install jshint.
  2. Install jshint.vim.
Install JSHint for Sublime
  1. Install Package Control
  2. Restart Sublime
  3. Type CMD+SHIFT+P
  4. Type Install Package
  5. Type JSHint Gutter
  6. Sublime -> Preferences -> Package Settings -> JSHint Gutter
  7. Set lint_on_load and lint_on_save to true

This work is supported by the National Institutes of Health's National Center for Advancing Translational Sciences, Grant Number U24TR002306. This work is solely the responsibility of the creators and does not necessarily represent the official views of the National Institutes of Health.