GlPortal/contributors

Name: contributors

Owner: Radix Team

Description: It is hard to keep track of all the awesome contributors. This file is trying to keep track of some of the most important milestones and who did them

Created: 2015-09-20 05:48:04.0

Updated: 2017-01-18 09:28:40.0

Pushed: 2016-11-13 20:18:44.0

Homepage: null

Size: 2

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README

Contributors

It is hard to keep track of all the awesome contributors. This file is trying to keep track of some of the most important milestones connecting them to the people which created them.

Simon

Created the first prototype of GlPortal.

Julian

Saved the code from becoming obsolete by porting the whole code base to modern OpenGL basically rewriting the whole engine core.

Dorian

Refactored OpenGL and Shader Code. Fixed the Portal code, moved the collision system to bullet and split game engine from the game.

Juraj

Got the blender plugin from a proof of concept to a usable state. Started work on a js scripting engine for GlPortal.

Stephan

Added support for sound effects.

Bowen

Added recursive portals to the game.

Geert
Henry

This work is supported by the National Institutes of Health's National Center for Advancing Translational Sciences, Grant Number U24TR002306. This work is solely the responsibility of the creators and does not necessarily represent the official views of the National Institutes of Health.