BasqueVoIPMafia/cordova-plugin-iosrtc

Name: cordova-plugin-iosrtc

Owner: BasqueVoIPMafia

Description: Cordova iOS plugin exposing the full WebRTC W3C JavaScript APIs

Created: 2015-05-18 15:09:19.0

Updated: 2018-01-13 14:54:23.0

Pushed: 2018-01-10 23:03:17.0

Homepage: null

Size: 160665

Language: Swift

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README

cordova-plugin-iosrtc

Cordova iOS plugin exposing the full WebRTC W3C JavaScript APIs.

Yet another WebRTC SDK for iOS?

Absolutely not. This plugin exposes the WebRTC W3C API for Cordova iOS apps (you know there is no WebRTC in iOS, right?), which means no need to learn “yet another WebRTC API” and no need to use a specific service/product/provider.

Why?

Check the release announcement at the eFace2Face site.

Who?

This plugin was initially developed at eFace2Face, and later maintained by the community, specially by Saúl Ibarra Corretgé (The OpenSource Warrior Who Does Not Burn).

Requirements

In order to make this Cordova plugin run into a iOS application some requirements must be satisfied in both development computer and target devices:

Installation

Within your Cordova project:

rdova plugin add cordova-plugin-iosrtc

(or add it into a <plugin> entry in the config.xml of your app).

Building
Usage

The plugin exposes the cordova.plugins.iosrtc JavaScript namespace which contains all the WebRTC classes and functions.

pc = new cordova.plugins.iosrtc.RTCPeerConnection({
eServers: []


ova.plugins.iosrtc.getUserMedia(
 constraints
audio: true, video: true },
 success callback
nction (stream) {
console.log('got local MediaStream: ', stream);

pc.addStream(stream);

 failure callback
nction (error) {
console.error('getUserMedia failed: ', error);


In case you'd like to expose the API in the global namespace like regular browsers you can do the following:

ust for Cordova apps.
ment.addEventListener('deviceready', function () {
 Just for iOS devices.
 (window.device.platform === 'iOS') {
cordova.plugins.iosrtc.registerGlobals();

// load adapter.js
var script = document.createElement("script");
script.type = "text/javascript";
script.src = "js/adapter-latest.js";
script.async = false;
document.getElementsByTagName("head")[0].appendChild(script);


And that's all. Now you have window.RTCPeerConnection, navigator.getUserMedia, etc.

FAQ

See the FAQ.

Documentation

Read the full documentation in the docs folder.

Who Uses It

People and companies using cordova-plugin-iosrtc.

If you are using the plugin we would love to hear back from you!

Known Issues
iOS Safari and crash on WebSocket events

Don't call plugin methods within WebSocket events (onopen, onmessage, etc). There is an issue in iOS Safari (see issue #12). Instead run a setTimeout() within the WebSocket event if you need to call plugin methods on it.

Or better yet, include the provided ios-websocket-hack.js in your app and load into your index.html as follows:

ipt src="cordova.js"></script>
ipt src="ios-websocket-hack.min.js"></script>
HTML5 video API

There is no real media source attached to the <video> element so some HTML5 video events and properties are artificially emitted/set by the plugin on behalf of the video element.

Methods such as play(), pause() are not implemented. In order to pause a video just set enabled = false on the associated MediaStreamTrack.

Changelog

See CHANGELOG.md.

Author

Iñaki Baz Castillo

Maintainers
License

MIT :)


This work is supported by the National Institutes of Health's National Center for Advancing Translational Sciences, Grant Number U24TR002306. This work is solely the responsibility of the creators and does not necessarily represent the official views of the National Institutes of Health.