Name: mathnet-numerics
Owner: Math.NET Team
Description: Math.NET Numerics
Created: 2009-06-24 16:31:36.0
Updated: 2018-01-22 04:15:38.0
Pushed: 2018-01-21 19:00:14.0
Homepage: http://numerics.mathdotnet.com
Size: 140836
Language: C#
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Math.NET Numerics is an opensource numerical library for .Net, Silverlight and Mono.
Math.NET Numerics is the numerical foundation of the Math.NET initiative, aiming to provide methods and algorithms for numerical computations in science, engineering and every day use. Covered topics include special functions, linear algebra, probability models, random numbers, statistics, interpolation, integration, regression, curve fitting, integral transforms (FFT) and more.
In addition to the core .NET package (which is written entirely in C#), Numerics specifically supports F# with idiomatic extension modules and maintains mathematical data structures like BigRational that originated in the F# PowerPack. If a performance boost is needed, the managed-code provider backing its linear algebra routines and decompositions can be exchanged with wrappers for optimized native implementations such as Intel MKL.
Math.NET Numerics is covered under the terms of the MIT/X11 license. You may therefore link to it and use it in both opensource and proprietary software projects. We accept contributions!
Math.NET Numerics
MKL Native Provider
OpenBLAS Native Provider
Data Extensions
The recommended way to get Math.NET Numerics is to use NuGet. The following packages are provided and maintained in the public NuGet Gallery.
Core Package:
Alternative Provider Packages (optional):
Data/IO Packages for reading and writing data (optional):
Supported Platforms:
For full details, dependencies and platform discrepancies see Platform Compatibility.
You can build Math.NET Numerics with an IDE like VisualStudio or Xamarin, with MsBuild or with FAKE.
MsBuild/XBuild:
restore.cmd (or restore.sh)
msbuild MathNet.Numerics.sln
FAKE:
build.cmd Build # build from the Windows console with .Net
./build.sh Build # build from Bash, with Mono on Linux/Mac or .Net on Windows
./build.sh Test # build and run unit tests
See Build & Tools for full details on how to build, generate documentation or even create a full release.